[Outdated] Cobblemon Fakemon: Lively 'Mons Datapack

A Cobblemon Datapack adding 60 Fakemon designed by me. All animated, some rideable.

File Details

Lively 'Mons 1.9.2

  • R
  • Feb 11, 2026
  • 3.33 MB
  • 2.7K
  • 1.21.1

File Name

Lively 'Mons 1.9.2.zip

Supported Versions

  • 1.21.1

The Sanrosa Update


New Pokemon

Grubbee - Normal / Bug

Mielador - Normal / Bug

Sanrosan Tropius - Grass

Sanrosan Sandygast - Ghost / Rock

Palobod - Ghost / Rock

Budabom - All 15 Forms are Grass


Changes to Old Pokemon

The Ectomancer line has been redesigned

The Petrolisk line has been redesigned

Tweaked Lupayena's model, color, and animations

Tweaked Shiboom's model, texture, and animations

Redesigned Fungalith

Retextured Potdary

Tweaked Cyclopod's model and animations

Changed Cyclopod's Particles

Retextured Polporos and Spinarift

Retextured Sanrosan Shuckle


Other Additions and Changes

All previously added Pokemon are now part of the Sanrosa Region

Sanrosan forms are now referred to as such in the Dex

Added new custom abilities and adjusted some stats to balance them

Added 3 PC Backgrounds

Added item interactions for various Pokemon

Gave a recoil animation to:

*   Sanrosan Shuckle
*   Anglerine
*   Krillcracker
*   Shiboom
*   Wailevi
*   Levilord,

This makes it so all Designs have a recoil animation

Balanced Drop Items for various Pokemon

Updated Starter file to use the new 1.7 system

Changed all dex numbers to fit the plan for the future Lively 'Mon's Roster

Added a Simplified Chinese Translation made by Yve.Jekyll

Added an NPC of myself that you can spawn in with commands and battle

Tweaked Levilord's poser and gave it a separate air faint animation

Solarica's eyes now have a backface

Added Advancements for Catching all Forms of Budabon (One that includes Fakemon regions and one that doesn't)

Thunkoo and Frivid's flapping sound is now quieter

You now ride Spinarift on its back, not its head

Made various Pokemon emit light

Tweaked Spinarift's hitbox

Tweaked Canjitsu look animation

Tweaked Slacho Poser

Gave Citrisaurid a little more bulk in its stats

Tweaked Spinarift and Polporos's look animation

Tweaked Xenoster's Portrait

Shortened Slacho's Jump and fixed the animation stuttering

Added to Sanrosan Shuckle's Dex Entry

Made Solarica's fire feathers double paned and stopped Z-Fighting on the Head

Added particles to Vasaddle and Mortaraid's special attack

Tweaked the Slacho line's herd size

Tweaked Vasaddle Texture and Faint Animation

Tweaked the look animation of the Mortaraid line

Tweaked Moistery and Orbiclad's Animations


Spawn Changes

Updated all spawn files to the new 1.7 Spawnablepositiontype method

Fungalith now requires sand to spawn, spawns in Mushroom fields (with a boost next to sand), and spawns more often around mushrooms and mushroom related blocks

Cyclopod is much more common in rainstorms

Sanrosan Shuckle now spawns in frozen oceans and underground in any freezing biome

The Frostnatch Line is now more common and doesn't require night time to recieve its spawn boost

The Keenai and Canjitsu Lines now spawn anywhere in the overworld with bamboo nearby

The Eggward line is now uncommon in savannas but very common in badlands

The Potdary line no longer spawns in coast biomes


Major Bug Fixes

You can no longer use glistering melons and fermented spider eyes to get Polporos and Hollorn (Yes you could do that before it was Cobblemon's fault)

Changed the name scheme for the particle files to make them more compatable with other addons/mods

Player no longer clips into Ostrike model while ridden

Citrisaurid and Levilord no longer clip in the ground during battle

Citrisaurid no longer makes flapping noise when gliding

Black Glasses cosmetics are no longer disabled

Ostrike no longer T-Poses during battle cry

Player no longer clips into Mortaraid model while riding

Seibat now plays the correct battle idle animation

Polporos's Shoulder Animation plays now

Levilord and Anglerine's multiple seats should work now (It's hard to test)