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Blood N' Particles - Datapack

This datapack consists of adding a touch of immersion to the game, adding blood and particles every time you receive damage

File Details

Blood N' Particles v1.3.8 - Minecraft 1.21.1

  • R
  • May 7, 2025
  • 210.47 KB
  • 2.0K
  • 1.21.1+1

File Name

Datapack Blood N' Particles v1.3.8 - Minecraft 1.21.zip

Supported Versions

  • 1.21.1
  • 1.21

Changelog - Version 1.3.8 | Drip-Drop Update!

- Now upon death, the following mobs will drop body parts: Skeleton, Wither Skeleton, Stray, Bogged, Breeze, Blaze, Magma Cube, Slime, Iron Golem, Spider, Cave Spider, Witch, Bat, Phantom, Glow Squid, Squid, Chicken, Vex, Piglin, Piglin Brute, Zombified Piglin

- Added 5 NEW variants of Red Blood
- Added 3 NEW variants of Zombie Blood
- Added 3 NEW variants of Enderman Blood
- Added 3 NEW variants of Phantom Blood
- Added Red Blood to: Ocelot, Tropical Fishes
- Added dust to: Silverfish, Snow Golem.
- Added Non-Collition with: cave_air, snow.
- Players will now leave random red blood splashes of varying sizes depending on the damage they receive.
- Mobs with red blood will now drop blood droplets upon death. These droplets will form a pool of blood upon impact with the ground. (If the droplets don't reach the ground but float in water, the blood droplets will be visible)
- The blood of the Illagers will no longer be pale in color but will be red (as many asked me to be)
- To prevent overload, only damaged mobs within 32 blocks of the player will now bleed
- Fixed Axolotls Blood Bug
- Changes in code structure to further optimize performance