This pack adds several new enchantments to the base game! Find extra loot when mining, grow and shrink your size! Troll your friends with several new curses!
Armor
All Armor
- Shrinking
- Single level enchantment that will shrink entites by 5%. Each additonal armor piece adds additional 5%. Also compatible with Horse Armor, Harnesses, and Saddles.
- Enlarging
- Single level enchantment that increases several Attributes, with each additional piece of armor stacking the effect.
- Scale: +50%
- Step Height: +75%
- Safe Fall Distance: +50%
- Jump Strength: +30%
- Speed: +20%
- Treasured
- Single level enchantment that can only be found on hostile mobs. When hitting a mob with Treasured, they have a 30% chance to spawn a minecart loot pool into the world. With each hit, their armor durability will be damaged by 40 points.
- Floating
- A 3 level enchantment that at level one will reduce your gravity by 10%, and increases your safe fall distance by 10% With each level after first, your gravity will be reduced by an additonal 5%, and your safe fall distance by an additional 5%. This effect stacks with multiple armor pieces as well.
- Creeper's Curse
- A deadly curse with 6 levels. When taking damage, there is a 10% that you will explode. With each level, your explosion radius will get larger and larger. Additonally, you will not be able to remove any gear with Creeper's Curse.
- Curse of Bulkiness
- A single level curse. With even one piece of bulky armor, you won't be able to jump a full block. However, you will be completely immune to any and all knockback. This effect stacks with each enchanted piece of armor.
- Rift Walker
- Rare single level enchantment. When sneaking, if you walk ontop of Crying Obsidian that's placed directly ontop of a Lodestone, you can teleport between the Nether and the Overworld instantly.
- Reaching
- A 6 level enchantment that is compataible with all armor, weapons, and tools. This will extend your reach for both entity and block interaction.
- Lashing
- A 3 level enchantment that helps deal with ranged foes. When struck by a projectile, your enemy will be pulled towards you. Each level makes the pull slightly stronger.
Tier & Piece Specific
- Backdraft
- Elytra enchantment with up to 3 levels. When getting attacked, there's a 40% chance you'll be sent into the air, giving you time to glide away.
- Reinforced
- Elytra enchantment up to 3 levels. Reinforces your Elytra to protect you. Level 1 adds +3 armor, and each additional level will give you an additional +2 armor.
- Warding
- A single level enchant which will occasionally spread mobs around the wearer. Can be used with armor stands to keep hostile mobs out of an area.
- Swift Wind
- Copper Legging exclusive. When running around, there is a 10% chance you'll spawn a cloud of Swiftness potion effect, allowing your friends to catch up to you. Added in celebration of the Copper Age Drop.
- Hydrating
- Copper Chestplate exclusive. When in the rain, you will receive the Regeneration and Saturation Status Effects. Added in celebration of the Copper Age Drop.
- Heatsink
- Copper Boot exclusive. When walking over Magma Blocks, your copper boots will absorb the heat from inside, turning it into Netherrack. This will store the heat, which will then be used to ignite the next mob you attack. Each attack will consume some amount of heat. Added in the celebration of the Copper Age Drop.
- Slipstream
- Harness exclusive with 5 levels. This will increase your Happy Ghast's speed with each level when above y level 150. Added in Celebration of the Chase the Skies update.
- Minimize
- Harness exclusive with a single level. This variant of the Shrinking enchantment will shrink your Happy Ghast by 75%, making them much more useful for building in small spaces.
- Prospecting
- A helmet specifc enchantment, with up to 5 levels. When you're at 20 experience levels, you will get the Night Vision status effect when below y level 40. Additonally, you'll mine blocks faster by 10%.
- Illuminating
- A Boot & Bow/Crossbow specific enchantment, with one level. When applied to boots, it will consume torches when your Block and Sky light level are at 0. When applied to a Bow or Crossbow, it will place a torch if the spot is considered valid. Currently, this can only place torches on the top of blocks if there is an air block above. Additionly, even if the torch is not place, it will still be consumed.
- Hovering
- A single level boot specific encahntment. This enchantment nullifies gravity for the player. You can move horizontally, at the cost of some durability. Slime Blocks, Fireworks + Elyrta, Wind Charges, etc. can give you vertical momentum.
- Curse of Haunting
- A single level Chestplate curse. This haunted gear can't be removed, and when you take damage a Vex will be spawned to attack you.
- Falling
- A 6 level movement enchantment for the Leggings. When holding shift while falling, you'll fall faster. Each level will make this faster and faster.
Tools & Weapons
General
- Reaching
- Applied to Armor and Tools & Weapons, with 6 total levels. Each level increases both your block and entity interaction range.
- Curse of Gluttony
- Can be applied to any tool. There's a 35% chance that the tool will eat the block. This comes with the benefit that you'll gain 150% Mining Speed.
- Frost Aspect
- A 4 level weapon enchantment that will bury mobs in Powdered Snow, as well as apply the Slowness status effect.
- Condensing
- A single level tool enchantment that will make items that are on the ground increase their max stack size from 64 to 80 while holding the tool in your mainhand and moving around.
Tier & Item Specific
- Magnetic
- Iron tools will pull items towards you.
- Tremor Sense
- Single level Copper Pickaxe specific enchantment. When hitting a block, a chime will play if there is a pocket of air in that direction.
- Drizzling & Sunny
- Hoe specific enchantments. Drizzling will use some item durability, and cause it to rain. Sunny will do the opposite, and is exclusive to the Golden Hoe.
- Reaping
- Another hoe specific enchantment, with 5 levels. This enchantment is the opposite of Smite, so it will reap the souls of living mobs to deal extra damage. Each level adds 3.5 points of damage.
- Raging
- A 5 level sword enchantment. When holding your Raging sword, any time you take damage you'll fly into a rage. When raging, you'll temporarily do additional 0.5 damage per level. Inbetween taking damage, your level of Rage will slowly decrease.
- Petrify
- A single level rare enchantment for swords. When you attack a mob with Petrify, there's a 10% chance they'll be turned into a statue. To remove the statue, stand closest to the statue you'd like to remove, and hit the ground.
- Lucky
- A single level enchantment for pickaxes, that changes based on your tier of pickaxe. After a certain number of blocks mined, the block will drop a tier specific loot pool. Each tier also requires more and more blocks to be mined.
- Hunter's Mark
- A 4 level enchantment that is applied to Bows, Crossbows, and Tridents. When hitting an entity with one of these weapons, they'll be marked with the Glowing status effect. Each level increases the timer that marks your target. Additonally, if you instead hit a block, you will mark all entities in a large radius around where the projectile landed.
- Finesse
- A 3 level enchantment that can be applied to Swords and Hoes. This will increase you attack speed by 0.667 per level.
- Blasting
- A 3 level enchantment specifc to the Bow & Crossbow. When your arrow lands, it will cause an explosion that increases in size with each level.