
Beta 1.1_02 preset is now optimized. Grass removed, better mushroom placement + water lakes!

All of the clutter is removed. Without the overabundance of structures, cavegen was optimized.

Adding from the previous screenshot, deepslate/tuff was removed

Optimized vegetation, removed modern non-version matching features, while doubling grass amount.

Vegetation optimization part two: Sugar cane cannot generate on sand in pre beta-1.8 presets. (And in early beta, deadbushes do not generate also!)

Custom world generator in action, sandstone cannot generate naturally, accurate to pre beta-1.2 worldgen.

Ocean beds optimized per version-preset + water lake generation!

Combines Moderner Beta's "Alpha" + "Alpha Winter" presets, together! Now experience both world-types together!

Alpha Biomes is a preset which combines the worldgen of alpha 1.2.0 + 1.1.2_01!

Alpha Biomes is a preset which combines the worldgen of alpha 1.2.0 + 1.1.2_01!

Emulated the pre-modern optimized code, to create the (very rare) chance of a mushroom islands biome spawning inside of a river.

Brought back the messy vegetation configuration for ice plains, and forests in late beta have 50% chance to spawn in two versions!

The messy mineshafts from beta 1.8 replacing the original ones. Plus, a water lake almost interrupting a dungeon lol.

