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[Tacz]REGunPack-Resident evil

Dedicated to restoring weapons in the Resident Evil game [Tacz]

File Details

RE_Gunpack_v1.0.9_tacz1.1.6.zip

  • R
  • Oct 8, 2025
  • 8.53 MB
  • 981
  • 1.20.1+2

File Name

RE_Gunpack_v1.0.9_tacz1.1.6.zip

Supported Versions

  • 1.20.1
  • 1.19.2
  • 1.18.2

-Added Sentinel Nine, complete with PBR textures

-Added Chicago Sweeper ,Chicago Sweeper (Ada Version), without infinite ammo

-Added TMP

-Added RED9, the highest-damage handgun from the Resident Evil 4 Remake

-Added Samurai Edge (Jill Model), which has lower damage compared to other Samurai Edge variants but a higher -      headshot multiplier

-Reworked the textures of the Stingray tactical rifle and added iron sights

-Reworked the SRM 1903 (unsatisfactory result)

-Reworked the Killer7, updating the model of the iron sights and hammer

-Adjusted firing sounds for most weapons

-Adjusted the iron sights of the SG-09 R

-Fixed a bug preventing the SRM 1903 from being crafted in Survival Mode

Note: In versions 1.18.2 and 1.19.2, due to TACZ being only version 1.1.4, the Sentinel Nine only has firing sounds and may have other issues.

 

-新增哨兵9,且制作了PBR贴图

-新增芝加哥清道夫  芝加哥清道夫(艾达版本),无无限子弹  

-新增TMP  

-新增生化危机4重制版中伤害最高的手枪RED9

- 新增武士之刃吉尔型,相比其他武士之刃,拥有较低的伤害但是较高的爆头倍率
- 重做了刺瑶战术步枪的纹理,添加了机瞄

-重做SRM1903(效果不好) 

-重做了Killer7,更改了机瞄和击锤的模型

-调整了大部分枪的射击音效
-调整了sg09r的机瞄
-修复了SRM1903无法在生存模式下制作的bug

注意:在1.18.2和1.19.2中,由于TACZ只有1.1.4版本,哨兵9的音效仅有开火音效,且可能有其他问题

 

[A Message from the Developer]

Over the past two months, I haven't updated the RE_Gunpack. However, seeing the passion from our fans has made me happy and deeply touched. Because of this, I will do my best to increase the update frequency. I promise that unless something unexpected happens, I will not discontinue the RE_Gunpack.

在过去两个月里,我并没有更新RE_Gunpack,但是我看到了一些枪包粉丝的热爱,这使我开心且感动,所以我会尽量加快更新频率,事先承诺,除非我出了什么意外,否则,我不会停更RE_Gunpack

 

For the next update, I'm planning to add firearms from the upcoming Resident Evil 9

下次我打算更新生化危机9中的枪械,不过我会尽量加快更新频率