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[TACZ]classics reborn

Timeless and Classics REBORN from Zero

File Details

[TACZ]ClassicR&CCRP v1.0.8 release.zip

  • R
  • Dec 9, 2024
  • 47.03 MB
  • 3.4K
  • 1.20.1

File Name

[TACZ]ClassicRCCRP v1.0.8 release.zip

Supported Versions

  • 1.20.1

English log:

v1.0.8
Added P90 | PAW extension kit
Removed P90 | Warship Kit
Added P90 | Silent Reaper System
Added Sword International | "Mjolnir" MK18 SA-ASR
Added SIG Spear | Tombstone Kit
Added the PBR texture of the above-mentioned firearms
Added P90 | EFFEN 90
Added M7A1 (i.e. BAS-B from the Call of Duty series) and its PBR texture
Made a COD9 version of M82A1 with a cartridge change sound effect,
The scope of QBZ192/lever M7/M18 Thor's Hammer has been repaired to prevent muzzle flames,
Moved the MK47's sight back, leaving space for the installation of the sight;
The perspective of M7/QBZ192 has moved forward a bit and is no longer inserted into the shoulder
Added a placeholder to the description of the shift grip,
Fixed QBZ192's sunroof not centered,
Fixed the issue where the input of mgl would pause on the screen for a while,
Fixed the issue of M1A1's sighting modification causing the angle of view to fly out,
Changed the naming interval of some weapons in lang,
Cleared the naming entries for classic recast weapons from the lang file and rearranged the item categories
Adjust X95 SMG to use 9mm bullets instead of 5.56,
Optimized the bolt shooting interval of MRAD,
Adjusted the slot ratio for Pochi silencer, now it is the standard ratio,
Adjusted the pick up and put down time of M82/MRAD, now the animation actions can be completed correctly
(Thank you for @ TuziBeier's repair work, please also pay more attention to his gun pack)

Reset the animation of the x95 series
Added tags for m7a1
Reset the animation of the aug series
Added AUG A3S

Rename NGSW-R rifle to M7 battle rifle
Reset the mp7 animation, and now he has a Kwai style play change animation
Fixed the accessory bug of M7A1
Added M14EBR battle rifle, an MK14 that can be equipped with a 50 round drum
Complete the recipes
Fix sound effects


Warning!
This version (v1.0.8) is only applicable to TACZ1.0.3. Please update your mod version before installation, otherwise unpredictable bugs may occur!
You have been correctly informed.

中文更新日志:

v1.0.8
加入了P90 | PAW延展套件
移除了P90 | 战舰套件
加入了P90 | 静谧死神系统
加入了长剑国际 | “雷神之锤” MK18 SA-ASR
加入了SIG Spear | 墓石套件
加入了上述枪械的pbr纹理
加入了P90 | EFFEN 90
加入了M7A1(即来自使命召唤系列的BAS-B)和他的pbr纹理
做了一个COD9版的M82A1的换弹音效,
修了QBZ192/杠杆M7/M18雷神之锤的高倍镜存在枪口火焰,
后移了MK47的照门,给瞄具留出了安装空间;
M7/QBZ192的视角往前挪了一点现在不是插在肩膀里了
给shift握把描述添加了占位,
修了QBZ192的照门不居中,
修了mgl的put_away会在屏幕停住一会的问题,
修了M1A1的瞄具改装视角会飞出去的问题,
改了一下lang的部分武器命名间隔,
清理了lang文件里移出经典重铸的武器命名条目,并重新排列了物品分类
调整X95 SMG使用9mm子弹,而非5.56,
优化了MRAD的拉栓射击间隔,
调整了波奇消音的slot比例,现在是标准比例了,
调整了M82/MRAD的拿起放下时间,现在动画动作能正确做完了
(感谢 @TuziBeier 的修复工作,也请多多关注他的枪包)
 
重置了x95枪族的动画
补充了m7a1的tags
重置了aug枪族的动画
加入了AUG A3S
将NGSW-R步枪更名为M7战斗步枪
重置了mp7动画,现在他拥有一个快手风格的换弹动画
修复了m7a1的配件bug
加入了m14ebr战斗步枪,一把能够装备50发弹鼓的MK14
补全合成表
修复音效
 
警告!
该版本(v1.0.8)仅适用于TACZ1.0.3,在安装之前请更新您的mod版本,否则将会出现不可预知的问题
您已经被正确地告知过了。