Vibrant shaders v1.32:
- Supports 1.18.1
- Added support for handheld lighting and an option to toggle it!
- Added an Eye adapation lighting option found in the color section - lighting colors.
- Improved Ambient Occlusion. AO is now also enabled by default in the high preset.
- Improved emissive soul blocks, they are brighter now.
- Fixed and updated ambient occlusion in nether and end. (Apparently it didn't work in nether for idk how long)
- Fixed "noisy distance" if AO is enabled and TAA disabled
- Fixed Celshading.
- Option ambient occlusion amount is now a slider and has a wider value range.
- Option celshading outline thickness is now a slider.
- Option celshading search radius is now a slider.
- Various code improvements