File Details
Dynamic Enemy System 1.5
- R
- Apr 8, 2024
- 36.04 KB
- 34
- 1.20.4
File Name
Minecraft-Nemesis-System-main.zip
Supported Versions
- 1.20.4
Nemeses which aren't Drowned mobs will usually try to avoid water when pathfinding to you or an enemy
All Nemeses should now be able to open doors
Nemeses with the ability NoFallDamage will now adjust their pathfinding according to the ability. For example, if the Nemesis is on top of a cliff and you are at the bottom of the cliff, the Nemesis will not be afraid to fall down multiple blocks to get to you since they are immune to fall damage.
Added ImmunePoison ability for Nemeses. If a Nemesis learns this ability, they are immune to poison attacks.
Added ImmuneWither ability for Nemeses. If a Nemesis learns this ability, they are immune to wither attacks.
For performance reasons, Nemeses damaged by fire will have a lower pathfinding range to extinguish themselves.