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Fancy Floating Islands

A Floating Islands Datapack for Minecraft 1.17.1
To travel between the islands, you'll want to craft a bucket early. Before that, you can use boats to avoid fall damage.

To travel between the islands, you'll want to craft a bucket early. Before that, you can use boats to avoid fall damage.

An example of the layered generation of floating islands. Lower islands tend to be more dangerous, being shrouded in darkness by islands above them.

An example of the layered generation of floating islands. Lower islands tend to be more dangerous, being shrouded in darkness by islands above them.

Due to the lower islands not being covered in dirt, you can find valuable resources easier in the lower levels of the world. Since light rarely falls down to the lowest layers, mobs spawn more frequently.

Due to the lower islands not being covered in dirt, you can find valuable resources easier in the lower levels of the world. Since light rarely falls down to the lowest layers, mobs spawn more frequently.

Due to the way ice spikes generate, you'll find enormous ice chains linking the islands in the ice spikes biome.

Due to the way ice spikes generate, you'll find enormous ice chains linking the islands in the ice spikes biome.

While ores are rarer at the surface, searching the lower sides of an island from another island below is a solid mining strategy. Especially deserts are interesting, since diamonds spawn more frequently there.

While ores are rarer at the surface, searching the lower sides of an island from another island below is a solid mining strategy. Especially deserts are interesting, since diamonds spawn more frequently there.

Description

This project is an offshoot of sanonasus Better Floating Islands for Minecraft 1.17.1, adressing the inaccessibility of some resources and entities in the floating islands setting as well as being an alternative for players which dislike the spawning of structures in the void. Some other features like world height and the generation of deepslate have also been tweaked.

 

Features:

 

  • World height has been changed to range from -128 to 384.
  • Islands below y=0 generate using deepslate.
  • The swamp biome has been re-added to make slimes and vines more accessible.
  • Ores are rarer compared to vanilla minecraft, but can rarely spawn touching air.
  • Copper is more likely to generate in swamps, whereas Diamonds spawn more frequently in deserts.
  • Through tweaks regarding the structure generation, structures which would likely spawn in the void (primarily villages and mineshafts) have been disabled.
  • To compensate for this and the impossibility of spawning structures like the ocean temple (since ocean biomes can't generate in the floating islands setting), new recipes and spawning methods have been added.
  • Recipes for bells, chainmail armor, sponges and saddles have been added.
  • Egg-based spawning: Some entities can be spawned by throwing eggs at other entities.

 

Guardians can be spawned by throwing eggs at glow squids, allowing players access to prismarine

Illagers can be spawned by throwing eggs at witches

Villagers can be spawned by throwing eggs at wandering traders. Villagers are still accessible by healing zombies.

 

If you dont want egg-based spawning, go to files and download the datapack file marked with no-egg-spawning under additional files instead of the regular download.

Fancy Floating Islands works on servers.

 

Join the discord server for more info on Fancy Floating Islands and other projects: https://discord.gg/HGR35Br3eK

 

Known Issues:

 

  • Egg-based spawning occasionally does not work properly.
  • Sugarcanes don't generate (you can still trade for them).
  • Gravel is only accessible through the nether or villagers.
  • Due to a bug in Minecrafts world generation, the seed in Datapacks will always be the same.

 

Credits:

 

To sanonasu, because Fancy Floating Islands couldn't exist without his Better Floating Islands datapack, on which it is based on.

The Fancy Floating Islands Team

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