File Details
Cyberpunk 2077 Guns Pack 1.16
- R
- Jun 25, 2025
- 11.97 MB
- 6.2K
- 1.21+1
File Name
Cyberpunk_2077_Guns_Pack_1.16.zip
Supported Versions
- 1.21
- 1.20.1
[Requires Vic's Point Blank 1.9.6 or later]
Complete overhaul of many guns in the pack! This includes the M179e Achilles, G-58 Dian, Nekomata, and more! Here's how each of these guns were changed:
-> Complete remodel, retexture, and reanimation of the M179e Achilles, M251s Ajax, G-58 Dian, Nekomata, and HJKE-11 Yukimura
-> ACHILLES: Now has 2 fire modes, SPLIT and SINGLE. SPLIT shoots 5 pellets without the need to charge. SINGLE shoots a single bullet that requires charging beforehand. Decreased overall damage.
-> ACHILLES xMOD-2: Removed the AUTOMATIC fire mode and replaced it with the SPLIT fire mode. Now has increased ammo capacity and more attachment compatibility compared to the normal Achilles. Decreased overall damage.
-> DIAN: Increased fire rate.
-> YINGLONG: Decreased fire rate to same RPM as the normal G-58 Dian, increased damage.
-> NEKOMATA: Now has 2 fire modes, QUICK-SHOT and SINGLE. SINGLE is the original fire mode which requires charging beforehand while QUICK-SHOT fires without charging but deals less damage.
-> SPT32 GRAD: Now has more sounds in its animations.
-> OVERWATCH: Decreased damage.
-> M251s Ajax BARGHEST: Replaced with the red iconic version called "Pit Bull". Increased damage, increased recoil, and lower magazine capacity.Added the following missing iconic variants of already existing weapons:
-> WIDOW MAKER
-> BREAKTHROUGH
-> FOXHOUND
-> O'FIVE
-> BORZAYA
-> SPARKY
-> MORON LABE
-> PIT BULL
-> DYING NIGHT
-> ROOK
-> LEXINGTON X-MOD2
-> PREJUDICE
-> GENJIROH
-> CATAHOULA
-> CRASH
-> ROSCOAdded the Mk.2x Grandstand sight
Added the ClearVue Mk.8 sight
Added the E255 Percipient sight (2 variants, beige and neon blue for the Sparky iconic sniper)
Added the Kanetsugu sight
Added the base mod's ar/lmg suppressors to the M251s Ajax's compatible attachment pool
Remodeled the SO-21 Saika sight and E305 Prospecta scope
Adjusted multiple weapon icons to be more consistent with the rest of the pack
Adjusted the animations of multiple weapons to fit my current standard
Adjusted the Heavy FPP running animations
Fixed the Nokota NDI Osprey covering the screen when running (again! Seriously, why does this keep happening?!)
Shrunk down the Gaki scope by 25%
Changed the scope graphic of the HPO Kanone MAX Mk.77 so that the yellow lines are above the green scan lines (for consistency between scopes)
[TECHNICAL]
- Removed unused code related to custom skins in the Rostovic Kolac and the Arasaka Senkoh LX (due to development of the upcoming fork Point Blank: Jelly)
- Removed a French localized name for a sight due to its difficulty to search for in the Creative menu tab
- Changed the display name of the Militech Hercules 3AX's BURST fire mode to "SPLIT" to better describe the fire mode
- Fixed the HA-4 Grit showing the incorrect RPM
- Added a quick shot fire mode to the following: DB-2 Satara, Order, Rasetsu
[Known Issues]
- If a gun's barrel disappears when equipping muzzle attachments, that gun's barrel will also disappear when equipping any Chimera mod (As far as I know, this applies to the AR-57 and the HJSH-18 Masamune)
- The SO-21 Saika sight might appear flickery depending on your system. I have no idea what causes this yet

