v1.0.0-beta6
What's new
Cleaned up the code and changed the Job Site highlight a bit. Changes are:
-Code cleaner and more efficient - there shouldn't be much to improve from this point forward;
-Entity used for the Job Site highlight changed from Shulker to Magma Cube so that the head doesn't shows after invisibility effect is applied;
-Changed the entity spawning positioning logic of the entity - Shulkers are always spawned centered in the block, so the spawning logic had to be changed for the Magma Cube;
-Added No Collision for the entity used for the Job Site highlight so that it doesn't pushes other entities away;
-Deleted some old unused files;
-Removed debug lines from code as I deemed they won't be necessary anymore;
-Pack format changed to 5 as of 1.15.
This mod has no additional files