File Details
1.14.1
- R
- Jun 8, 2022
- 3.26 MB
- 4.9K
- 1.19
File Name
BlazeandCave's Advancements Pack 1.14.1.zip
Supported Versions
- 1.19
The update for Minecraft 1.19: The Wild Update (which totally isn’t Caves and Cliffs Part 3).
1.14 Full Changelog
New Advancements
Italics are vanilla advancements.
BlazeandCave’s Advancements: Nothing
Mining: “Sneak 100”, “It spreads!”, “Shriek Forever After”, “The Block of Eternal Screaming”, “Cataclyst”, “Monstrous Sacrifices”, “The Incredible Sculk”, “Sculker Box”, “Fallen Kingdom”, “Frigid Diversions”, “Death Pointer”, “9 to 5”, “Echonomy”, “Blind as a Bat”
Building: “Stuck in the Mud”, “Elmer Mudd”, “Mangrove Master”, “Incandescent!”
Farming: “A Mangrove Grove”
Animals: “Frog Family”, “Bukkit bukkit”, “When the Squad Hops into Town”, “Ram”, “Loud and Proud”, “Battle of the Bands”, “Caprymphony”, “Animal Kingdom”
Biomes: “Cargo Carrier”, “Flipper”
Adventure: “Undying Fandom”, “Allayance”, “You’ve Got a Friend in Me”, “Evelyn Evergreen”, “Budget Vex”, “Diagon Allay”, “Birthday Song”, “Awards Ceremony” (hidden)
Monsters: “Now that’s a lot of damage”, “Blind Stare”, “Stealth is Optional”, “Warden Frostbite”, “Not Afraid of Heights”, “House of Freaks”
Weaponry: Nothing
Redstone: Nothing
Enchanting: “Like a Ninja”, “Silent But Deadly”
Statistics: Nothing
Nether: “Hung, Drawn and Bartered”
Potions: Nothing
The End: “The Void Frogs”
Super Challenges: “Farlander” (hidden)
Changed Advancements
- Added the Warden to “Monster Hunter”, “Monsters Hunted”, “Dungeon Crawler”, “Master Shieldsman”, “Demolitions Expert”, “Indiana Jones” and “Death From All”.
- Added Piglin Brutes to “Dungeon Crawler”.
- Added Frogs, Tadpoles, Allays and the Warden to “Telescopic”, “Highway to Hell”, “Endergeddon”, “Potion Master” and “Biological Warfare”.
- Added Frogs to “Overpopulation” and “The Mighty Hunter”.
- Added Frogs and Tadpoles to “The Aquatic Hunter”.
- Added Frogs and Allays to “Follow the Leader”.
- Added the Deep Dark to “Explorer of Worlds” and “Travelling Bard”.
- Added the Ancient City to “Raidin’ Master” and its loot tables to “I am Loot!”.
- Added all of the new blocks and items to “All the Blocks!”, “Stack all the Blocks!”, “All the Items!” and “Stack all the Items!”
- Enchanted Golden Apples are now required to be stacked to 64 for “Stack all the Items!”
- Added Sculk Sensors and Mangrove Buttons, Pressure Plates, Doors, Trapdoors and Fence Gates to “Engineer” and “Master Engineer”.
- Added Sculk to “Bottom to Top”.
- Chest Boats can now be boarded to get “Boaty McBoatface”.
- Added Chest Boats of each type of wood to “Professor Oak”, “Spruce Lee”, “Professor Birch”, “The Jungler”, “The Acacia King” and “Professor Dark Oak”.
- Added the Mangrove Swamp biome to “Overgrown!” and “Explorer of Worlds”, and as an alternative to Swamps in “Adventuring Time” and “Travelling Bard”.
- Added Mangrove Wood and Logs to “Barking Mad”, “Lost its Bark”, “A Good Start”, “Yay! I got my wood!”, “Stripper”, and “Master Logger”.
- Added Mangrove and Mud Brick Slabs and Stairs to “Cut in Half”, “Stairs? NOOOOO!”, “Slabs For Days” and “Ah, my old enemy…”
- “En Garde”, “It’s a Sign!”, “Your Door Was Locked”, “It’s a Trap!”, “Trimming the Treetops” and “Click!” now all use block or item tags instead of a long list of every possible item, hence automatically adding Mangrove variants of the blocks they require to them.
- Added Mud Brick Walls to “Crazy Walls”.
- Added Azaleas, Flowering Azaleas and Mangrove Propagules to “Ecologist”.
- Added Mangrove Propagules and Leaves to “Combine Harvester”.
- Added Mangrove Propagules, Leaves and Roots to “What’s new with composting?”
- Added Mangrove Propagules to “Harry Potter”.
- “Care for the environment” and “One-course meal” now trigger with Mangrove Propagules.
- Added Mud to “Basketblock Championship”.
- Added the three types of Froglight to “Let There Be Light!”
- Added everything new that is flammable to “Bonfire Night”.
- Added the Swift Sneak enchantment to “Complete Enchanter”, “Master Enchanter” and “Ultimate Enchanter”, and they are now required to be put on leggings for “Master Armorer”.
- Added the Darkness effect to “A Much More Doable Challenge” and “How Did We Get Here?”
Bug Fixes
- Reworked the “Spelunker” advancement to now require finding all three cave biomes. Updated its description to reflect this, and changed it to a goal advancement.
- Fixed “Overkill” and “Over-overkill” being granted when feeding a parrot a cookie.
- Fixed “Boatception” not triggering at beached shipwrecks.
- Fixed “The Mighty Jungle” not triggering if the first jungle biome you found was Sparse Jungle, Bamboo Jungle or Modified Jungle Edge.
- Fixed “The sea calls you…” not triggering unless the first ocean biome you found was Warm Ocean.
- Fixed the completion message label for “Aww it broke!” saying it is in the Farming tab.
- Fixed “Map Room” not working with Glow Item Frames.
- Fixed “Star Trader” not being shared in Cooperative and Team Cooperative Mode.
- Fixed “Arbalistic” not adding score to the correct name in the bac_obtained scores, resulting in it not sharing in Cooperative or Team Cooperative Mode after it is initially obtained.
- Fixed a bug where the advancements added in Terralith version 1.13.5 wouldn’t sync in Team Cooperative mode for players in Team Aqua.
Description Changes
- Changed the description of “Vibe Check” to reflect it only being obtainable using Silk Touch or from an Ancient City chest.
- Changed the description of “Yay! I got my wood!” and “Stripper” to no longer say there are six types of logs.
- Changed the description of “Ecologist” to no longer say there are six types of saplings.
- Changed the description of “The Mighty Hunter” to say ‘land animals’ so that it is more clear.
- Changed the description of “Adventuring Time” to ‘Discover each type of surface biome in the Overworld’.
- Fixed “Treasure Map”, “Rainbow Dreams”, “Legend of Hell Chicken Riders” and “Ancient Restoration” not having blue text in their descriptions despite being goal advancements.
Moved Advancements
- Moved “Acquire Hardware” and “Coppers and Robbers” so that they come after “Renewable Energy”. This greatly changes the layout of the Mining tab to be more condensed and require less scrolling.
- Moved “Heart of Darkness” and “This Dirt is Dirtier” so they now come after “Stone Age” instead of “Spelunker”.
- Moved “Deep Slate Nine”, “Lichen Subscribe” and “Dungeons and Spawners” so they come after “Heart of Darkness” instead of “Spelunker”.
- Moved “Aww it broke!” so that it comes after “MOAR Tools”.
- Moved “Meet the Flintstones” after “My work here is done”.
- Moved “Flint Miner” so that it comes after “Strike a Light”.
- Moved “Bonfire Night” so that it comes after “Flint Miner”.
- Moved “Pixel Perfect” so that it comes after “Blind as a Bat”.
- Moved “Gold Mine!” so that it comes after “This is Mine Now!”
- Moved “Eeuuwww!” so that it comes after “Gold Mine!”
- Moved “Vibe Check” from the Redstone tab to the Mining tab, and made it a goal and no longer hidden.
- Moved “Dolphin Dasher” so that it comes after “Flipper”.
- Moved “A Piglin’s Best Friend” so that it comes after “Hung, Drawn and Bartered”.
- Moved “Explorer of Worlds” such that it comes after “I’m in Space!”, and “The Devil’s Distance” now comes after “Explorer of Worlds” instead.
Trophies
- Added Trophies for the following advancements: “The Block of Eternal Screaming”, “Cataclyst”, “Aaaaaand… OPEN!”, “One Pickle, Two Pickle, Sea Pickle, Four”, “Colors of the Wind”, “Elmer Mudd”, “Animal Kingdom”, “Caprymphony”, “When the Squad Hops into Town”, “Stealth is Optional”, “Not Afraid of Heights”, “When Pigs Finally Fly”, “Awards Ceremony”, “Sponge Miner”, “A rather pointy fence post”, “Farlander”.
- Hidden advancement trophies now have the name of their advancement displayed in a more lighter pink text.
Item and Experience Rewards
- Added a reward of 3 Sculk Sensors and 50 experience to “Vibe Check”.
- Nerfed the emerald rewards of “Feeling Ill”, “Hero of the Village”, “Superhero of the Village”, “Justice”, “Buy Low, Sell High”, “War Is Coming”, “Veteran of the Village”, “You are the Pillager”, “The Tribal Villagers” and “Lilypad Hatter” by half.
- Added Mangrove Logs as a possible reward to “Getting Wood” and “A Good Start”.
- Changed the reward for “Care for the environment” such that the sapling you get rewarded with is the same as which you placed (similar to how the reward to “Getting Wood” works).
- Fixed the custom name for the cookie reward of “Chatterbox” not appearing on it.
Configuration
- Fixed the First Advancement scoreboards (both the normal one and the team ones) not functioning properly for the vanilla advancements added in 1.18.
- Fixed a bug where clicking the “Revoke all advancements” option in the Technical Settings would cause the “Are you sure?” menu to pop up for every player online.
- Refused to change “Serious Dedication”.
1.14.1 Patch
- Fixed “The Point of No Return” triggering in any dimension when it is meant to only work in The End.
- Fixed “From Whence It Came!” triggering when entering a Ruined Portal in any dimension.
- “Rock Bottom” can now trigger if you dig down to the bottom of the Nether again. It also now no longer triggers in the End.
- “Event Horizon” should now trigger again when returning from the void.
- Fixed “Bottom to Top” technically triggering when placing the blocks above y-level 319 in any dimension when it is meant to only work in the Overworld (though without a datapack or mod that adds or modifies other dimensions, this couldn’t happen).
- Fixed it being impossible to complete “Bottom to Top” as the Sculk component wouldn’t trigger unless it was placed in a dimension named “minecraft:sculk” (which doesn’t exist… yet).
- Fixed the Super Challenges tab unlocking if you go further than 750 blocks from the origin along any axis.
- Fixed the third line of “Riddle Me This” triggering from riding any mob even if you haven’t unlocked the previous riddles yet.
- Fixed obtaining the “Bukkit bukkit” advancement triggering the function for “The Cutest Predator” instead, resulting in it saying you got “The Cutest Predator” in chat instead of “Bukkit bukkit”.

