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ZombieApocalypse999

Zombie Apocalypse 999 transforms your Minecraft server with evolving mutant zombies that grow stronger daily, featuring Tank/Charger/Assassin variants and fully customizable apocalypse settings

File Details

ZombieApocolypse999-1.2.7.jar

  • R
  • Mar 16, 2026
  • 114.21 KB
  • 59
  • 1.21.11+12

File Name

ZombieApocolypse999-1.2.7.jar

Supported Versions

  • 1.21.5-Snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
## New Features

- **Ruined Hospital Structure** — A new 2-story white concrete hospital that generates naturally in the world
  - Features a "HOSPIT L" sign on the front with a missing letter and a red cross symbol
  - Contains multiple patient rooms across both floors, each with a bed and a loot barrel
  - Two storage rooms on the first floor with higher-value loot barrels
  - Redstone dust scattered on floors throughout the building to simulate blood
  - Vines growing on the exterior walls for an abandoned look
  - Cobwebs in corners and ceilings
  - Random structural damage — missing blocks in walls, floors, and ceilings
  - Two zombie spawners hidden underground beneath the first floor
  - Staircase connecting the first and second floors
  - Configurable spawn chance, biome restrictions, and Y-range in `structures.yml`

### Hospital Loot

- **Patient Room Barrels** — Each contains a random amount of: Rotten Flesh (0-4), Cobwebs (0-5), Redstone (0-3). Each possible amount has an equal chance of being selected, including 0
- **Storage Room Barrels** — Each contains a random amount of: Iron Ingots (0-8), Diamonds (0-3), Mending Book (0-1), Cobwebs (0-8). Same equal-chance system for all amounts
- All loot is scattered randomly across barrel slots rather than stacked in order