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Wormhole X-Treme

Stargate-style travel for your server: dialling gates, transport rings, beaming and quantum mirrors, in one jar for Minecraft 1.20 through 26.3.
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WormholeXTreme-1.12.0.jar

File nameWormholeXTreme-1.12.0.jar
Uploader
khanjalkhanjal
Uploaded
Oct 25, 2026
Downloads
6
Size
1.4 MB
File ID
9326512
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20

What's new

Upgrading from 1.11 - nothing to change. Your config.yml is kept as it is, and the settings 1.12 adds (server-language, min-gate-distance) are appended with their defaults the first time it loads: messages stay English until a player's client language has a lang file, and gates can still be built anywhere. From 1.10 or earlier, read the 1.11.0 upgrade note below first: an unedited config.yml is replaced there. A first install needs none of this.

  • Messages in your players' language: chat messages follow each player's client language, falling back to server-language and then English; put a lang/<code>.yml in the plugin folder to add or reword one, and /wormhole lang export [code] writes a starter file. More messages become translatable each release; sign text stays English.
  • Reload the config without a restart: /wormhole config -reload lists each setting it changed, names any value it refused and keeps the old one.
  • Switch a gate shape off: /wormhole gate shapes disable <shape> and enable stop and allow building it without deleting its file; gates already standing keep working.
  • A minimum distance between gates: min-gate-distance refuses a gate built too close to another in its world; wormhole.build.mindistance.bypass exempts. Off until set.
  • Fixes: log-level: off no longer stops the plugin loading, shape commands refuse a name that leaves the shapes folder, a doubled apostrophe in the mirror capture messages is a single one, and a far-side capture is logged once.

Full changelog

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