WaterDamage damages players that try to swim in water.
Features
- Set the damage ammount.
- Set the messages.
- Enable or disable damage in a boat.
Commands
- /waterdamage reload - Reloads the config file.
- /waterdamage <enable|disable> - Enable or disable the plugin
- You can also use /wd
Permissions
- waterdamage.reload - Allows players to reload the config.
- waterdamage.status - Allows players to enable or disable the plugin.
Metrics
This plugin uses MCStats, read more about MCStats here.
Configuration
- Enabled: true
- If set to true, players will take damage from water.
- Damage: 4.0
- Ammount of damage taken every second.
- Prefix: '&9WaterDamage> '
- Message prefix.
- Message: '&6&lYou are damaged!'
- Message displayed after taking damage from water.
- EnableBoatDamage: false
- If set to true, players sailing on a boat will take damage.
TODO
- Make boats break after a certain time while sailing on it (configurable ofc)?
- WorldGuard flag integration (configurable ofc)?
- Damage in cold biomes (configurable ofc)?
- Damage in ocean and/or river biomes (configurable ofc)?
- Permission to bypass the water damage.

