FireGods-v1.2.2
What's new
added Vault-based permissions support (firegods.use), removed fire-animation preventer (now implemented in Bukkit), updated to RB 1846 and new event system, fixed an error when /fire is run from the console
Players in Vulcan mode had better have Creative mode or they will burn up. This isn't really a major issue because only OPs can enable Vulcan mode, and OPs can also enable survival mode for themselves easily (applies to earlier versions also)
This mod has no additional files

