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Villager Limiter

Automatically limits and manages villagers per chunk to prevent server lag from overbred villager farms.

VillagerLimiter

Lightweight performance plugin that automatically limits the number of villagers per chunk, preventing server lag caused by overbred villager farms.

Features

  • Per-chunk villager limit — configurable maximum number of villagers allowed in a single chunk.
  • Gradual removal — removes excess villagers in small batches per cycle instead of all at once, avoiding lag spikes.
  • Configurable scan interval — control how often chunks are checked.
  • Per-world control — enable the limiter only on the worlds you choose.
  • Spawn egg toggle — optionally allow villager spawn eggs to bypass the limit.
  • In-game GUI — view live stats through /villager gui.
  • Detailed stats & debug tools — track cached chunks, total villagers, top overpopulated chunks, and more.

Commands

Command Description
/villager reload Reload the configuration
/villager stats Show general statistics
/villager chunk Show info about the chunk you're standing in
/villager top List the top 5 chunks with the most villagers
/villager debug Show detailed internal debug info
/villager gui Open the stats GUI
/villager tpchunk <world> <x> <z> Teleport to a specific chunk

Permissions

  • villagerlimiter.reload — allows using /villager reload
  • villagerlimiter.tpchunk — allows teleporting to chunks

Configuration

  • villagerLimit — 9
  • checkInterval — 60
  • maxRemovalsPerCycle — 3
  • allowVillagerSpawnEggs — true
  • enabledWorlds — world (list of worlds where the limit applies)

Villager Limiter Team

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https://discord.gg/exodion

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