promotional bannermobile promotional banner

UberForest

Spruce trees may grow sometimes to be very large!
Back to Files

UberForest 2.2.1

File nameUberForest.jar
Uploaded
Aug 5, 2013
Downloads
4.4K
Size
36.2 KB
File ID
724227
Type
R
Release
Supported game versions
  • CB 1.6.2-R0.1
  • CB 1.5.2-R1.0
  • 1.4.6

What's new

2.2.0

  • Update to new 1.6.2 R02 Dev Build

2.2.0

  • Update to new 1.6.2 Dev Build

2.1.0

  • Update to new 1.6.1 Dev Build

2.0.4

  • Update to new Beta Build

2.0.3

  • McStats Updated to most recent version.

2.0.2

  • Added Cobblestone Walls(mossy as well), Nether Fence, Jack O Lanterns, Iron Fence and Redstone Lamps to the list of overcrowding materials!
  • Small comment update in config referencing Dev site for the above items.

2.0.1

  • UberForest updated to latest Bukkit Dev Build again :)
  • Minor config tweaks to make forests a bit less aggressive when using the initial defaults.

2.0.0

  • UberForest updated to latest Bukkit Dev Build!

1.1.0

  • UberForest updated to latest Bukkit RB!

1.0.5

  • Major bug fixed! It affected Spruce and Birch trees which were being forced to grow either Uber or not at all! This has now been fixed... Please update!

1.0.4

  • Changed the reload command from /reloaduberforest to /UberForest Reload

1.0.3

  • Major Bug inhibiting Uber Jungle (2x2 Sapling planting) and Large Oak trees to grow, causing massive sapling spread fixed. - Thanks lastrachris!
  • Improved Overcrowding checks before placing a sapling. The following blocks prevent a sapling from being planted if found anywhere within it's overcrowding radius.
    • Fences,
    • Fence Gates,
    • Crops
    • Glowstone
    • Torches
    • Logs
    • Cobblestone
    • Smooth Brick
    • Saplings
  • Internal Debugging system overhaul. Possible Debug Spam Fixed (oops!)

1.0.2

  • Added Min/Max elevation for forest spreading.
  • More code re factoring to accommodate changes in upcoming version.

1.0.1

  • Small update to improve spruce and birch checking efficiency.
  • Some code re factoring to accommodate changes in upcoming version.

1.0.0

  • Official Release! REGENERATE YOUR CONFIG :) Old configs will work, but you'll be missing out on the new features!
  • Biome Specific growth factors added. Highly configurable for every single Biome in Minecraft!
  • /ReloadUberForest will reload the the plugin and config settings. No more full server reloads needed! Console and OP command only.
  • Code re-factoring/optimization for sapling generation.
  • When Giant Oak trees spawn naturally they are considered "Uber" and will spawn additional saplings (if configured) like other Uber trees.
  • When Giant Jungle trees spawn naturally they are considered "Uber" and will spawn additional saplings (if configured) like other Uber trees.
  • Regular Swamp trees now spread saplings.
  • Regular Jungle trees now spread saplings.
  • Framework for "Sharks with lasers" code laid out.

0.1.4

  • Optional World Inclusion list. Regenerate config if you wish to include/exclude certain worlds :)
  • Minor Rounding error fixed for UberBirch tree collision detection

0.1.3

  • Compiled with Java 6 instead of 7!
  • Added Hookup to MCStats
  • Added Overcrowding checks. You can now configure how dense a forest may grow.
  • Config File comments and variables updated. Please allow the plugin to recreate your config.yml!

0.1.2

  • Optimized Sapling Code (>50% more efficient now)

0.1.1

  • Bug with sapling at base of tree fixed.
  • Default Config file tweaked to less aggressive settings.

0.1.0

  • Initial Release of UberForest
  • If you were using UberSpruce please remove the plugin and config before installing this one!
  • Regenerate your config if upgrading prior to 1.0.0
  • Please learn this plugin before increasing growth rates! Forests can grow exponentially with the higher settings.
  • This plugin may cause extreme fun with forests :)

This mod has no additional files