Turrets v0.1.6
What's new
- Changed permissions nodes to be more specific.
- Removed Vault dependency for permissions. (if this for some reason breaks things for people, let me know...you should still have support for anything that uses superperms). See permissions page for details
- Added some defaults to the config file to handle things like if a turret should be active by default or no and allowing anyone to modify other's turrets. See config page for details.
- Added other fence post types for turrets (nether fence and iron bars).
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