TrailofBlood v0.4.jar
What's new
- Fixed all known bugs
- Added BlockBreakParticles at high bleedings
- A player who recieves damage but don't lose hearts don't bleed anymore, so the plugin works fine with other plugins like WorldGuard or Factions.
- Added option in the config to enable/disable heavy_bleed. Heavy bleed is using BlockBreak particleffects which are used from many other blood-plugin to simulate blood. TrailofBlood only use it if the damage is very high (more than 5♥) and then theres a chance of 33% that the heavy blood is created.
There are no known bugs anymore. If you find one please report it.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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