For the most up to date version, head to Modrinth.
Total Economy
A modular economy plugin for Minecraft.

Overview
Total Economy is a Minecraft plugin that provides a full-fledged economy for your server. Rather than packing every
feature into a single plugin with toggles, Total Economy takes a modular approach: a lightweight core handles the
essentials, and additional features are added as separate plugins that hook into the core API. Install only what your
server needs, and skip what it doesn't.
Features
- Multi-Currency Support - Define multiple currencies with configurable starting balances
- Player Accounts - Automatic player account creation for each currency
- Money Transfers - Send and receive payments between players in any currency
- Extensible API - Build custom add-on plugins that extend core functionality
- Vault Integration - Full Vault API implementation for compatibility with many plugins
Planned Add-Ons
Additional features are being developed as separate plugins that extend the core Total Economy plugin:
| Add-On |
Status |
Description |
| Jobs |
In-development |
Assign roles to players with configurable rewards for in-game actions |
| Shops |
Planned |
Buy and sell items through player-run or server-controlled shops |
| Web UI |
Planned |
Browser-based dashboard for managing data and viewing analytics |
Installation
- Download the latest release from Modrinth
- Place the JAR file in your server's
plugins/ directory
- Start (or restart) your server
- This will fail on initial run; modify your config.yml to point to your database
- Configure
plugins/TotalEconomy/config.yml to your liking
- Restart to apply changes
Minimum Requirements
These are the current versions that the latest release was tested against. Older/Newer versions may still work.
| Requirement |
Version |
| Minecraft |
26.1.2 |
| Java |
25+ |
| Server |
Paper 26.1.2 |
| MySQL |
8.0+ |
Documentation
Contributing
Contributions are welcome! Fork the repo, create a feature branch, and open a pull request. If you're planning a larger
change, consider starting a discussion first so we can align
on direction.