ToolRemains

Upon the breaking of the tool, you have a chance of getting some of the raw items back
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ToolRemains v1.6

File nameToolRemains.jar
Uploader
ChocoChoco
Uploaded
Mar 12, 2016
Downloads
869
Size
29.4 KB
File ID
912399
Type
R
Release
Supported game versions
  • 1.9

What's new

Version 1.6

  • Added remains for Shields (Max, 4 wood, 1 iron)
  • Optimized the code a bit more
  • Reorganized the code in the main class
  • Added a constructor in the ItemReturnRandomizers class rather than an inefficient way of retrieving plugin instances
  • Changed the way the configuration is loaded
  • Added a configurable message for Shields in the config.yml

Version 1.5

  • Cleaned up the code a LOT (easier to read, and faster to process)
  • Removed 526 lines from the code by creating private internal methods

Version 1.4

  • Added a new permission node: "toolremains.remains". Allows the ability to receive the remaindures of items. Default: true
  • Added support for 1.8.8. Should work for all 1.8.x versions

Version 1.3

  • Remodled the look /toolremains version command
  • Added support for all commands in the console too

Reuploaded version 1.3 to fix startup issues. Sorry

Version 1.2

  • Added a config file! A few new configuration options
  • New config option to disable metrics specifically for this plugin
  • New config options to change the messages displayed to players when their tools break
  • Added a couple new commands:
    • - /toolremains reload - Reload the configuration file (Permission: toolremains.reload)
    • - /toolremains version - Get version information about the plugin

Version 1.1

  • Added remains for shears. (0 - 1 iron)
  • Added remains for flint and steel (0 - 1 iron / 0 - 1 flint)

Version 1.0

  • Initial release. Please view main page

This version update is untested. I am only assuming that this works. Please leave a ticket at http://dev.bukkit.org/bukkit-plugins/tool-remains/tickets to report a bug with the plugin

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