File Details
TNTCannon v0.5
- R
- Jul 29, 2012
- 14.49 KB
- 2.5K
- CB 1.2.5-R5.0
File Name
TNTCannon.jar
Supported Versions
- CB 1.2.5-R5.0
Version 0.5
- Updated to CB 1.2.5-R5.0
Version 0.4
- Bug Fixes:
- Random Freeze/Crash fixed. Entity collision re-enabled and includes Animals and Monsters.
- New Features:
- Randomized accuracy of rounds
- Addition of Iron_Block "barrel" to increase accuracy and power slightly. No barrel gives terrible accuracy and power. From 1 to 3 Iron_Blocks gives increased accuracy and power to the round. Beyond 3 and up to 7, accuracy continues to grow but power declines.
- Right-clicking sign toggles between 2/3/4 base power
Version 0.31
- Bug Fixes:
- Temporarily disabled Entity (Player/TNT) collision to reduce Minecraft Errors. Workaround in progress.
Version 0.3
- New Features:
- A "[cannon]" sign is now required for cannon operation
- Dispenser/Sign cannot be broken unless by owner or admin
- Configurable TNT through config file for Yield and Incendiary
- TNT explodes on "contact" with blocks, players, or other live TNT
- TNT Velocity hard-coded to 3.0, up from 2.5.
Version 0.1
- Initial release.
- Turn dispensed TNT into a live TNT projectile