💣 Ultimate TNT Tag
A high-performance, feature-rich mini-game for Spigot, Paper, and Purpur.
Ultimate TNT Tag is the definitive solution for server owners who want a stable, optimized, and "fool-proof" mini-game experience. Designed with performance in mind, this plugin ensures that your players enjoy a seamless game without affecting your server's TPS.
🔥 Key Features
⚡ Ultra-Optimized Engine
- Low CPU Footprint: Built using efficient event handling and asynchronous tasks where possible.
- No Memory Leaks: Thoroughly tested cleanup processes ensure that data is cleared once a game ends.
- Version Support: Native 1.21 support, with backward compatibility from 1.13 to 1.26.2+.
🎮 Superior Gameplay Experience
- Visual Effects: The player with the TNT is easily identifiable with a TNT block on their head and a trail of high-quality flame particles.
- Flicker-Free Scoreboard: A dedicated sidebar that shows the player's role (Runner/IT) and a real-time explosion countdown.
- Dynamic Potion Effects: Players automatically receive Speed IV (configurable) to keep the game fast and exciting.
- Sound Alerts: Auditory feedback for tagging and countdowns (based on game events).
🛡️ Robust Security & Protection
- Anti-Cheat Boundaries: If a player leaves the defined arena area, they are automatically assigned the TNT. No more hiding or escaping the map!
- Global Grief Protection: The plugin automatically prevents block breaking, placing, and item dropping within the arena zones.
- Command Blocker: Prevents players from using unauthorized commands during an active match.
- PVP Control: Damage is disabled globally, only allowing "tagging" mechanics when the game is active.
🕹️ How It Works
- Lobby Phase: Players join via
/tt join. Once the minimum player count is reached, a 30-second countdown begins.
- Game Start: Players are teleported to the arena. A random player is selected to be "IT".
- The Chase: The "IT" player must punch another player to transfer the TNT.
- Explosion: When the 30-second TNT timer hits zero, the player holding the TNT is eliminated.
- Winning: The game continues until only one survivor remains. The winner is teleported to the return point and celebrated!
🛠️ Administrative Setup
Setting up an arena is designed to be intuitive. Follow these steps:
- Set Global Points:
/tt setlobby — Sets the waiting area.
/tt setreturn — Sets the location where players go after a game ends.
- Create Arena:
/tt create <name> — Registers a new arena in the system.
- Set Boundaries:
- Use
/tt <name> pos1 and /tt <name> pos2 at two opposite corners of your arena to define the play zone.
- Set Game Spawn:
/tt <name> setspawn — The location where players spawn when the game starts.
📜 Commands & Permissions
| Command |
Description |
Permission |
/tt join <arena> |
Join a game queue |
tt.player |
/tt leave |
Quit the game/lobby |
tt.player |
/tt create <name> |
Create a new arena |
tt.admin |
/tt <name> pos1/2 |
Set arena boundaries |
tt.admin |
/tt <name> setspawn |
Set arena spawn point |
tt.admin |
/tt setlobby |
Set global lobby |
tt.admin |
/tt setreturn |
Set return point |
tt.admin |
⚙️ Configuration Preview
The plugin is highly customizable via config.yml and messages.yml:
```yaml
config.yml
settings:
start_countdown: 30 # Time in seconds before game starts
tnt_timer: 30 # Time in seconds before TNT explodes
speed_level: 4 # Speed effect level (e.g., 4 = Speed IV)
min_players: 2 # Minimum players needed to start
To get help, please register using the link and then visit it again https://gemini.google.com/gem/1gwh-32I6pP2FaYbnkGE6OQYQ-4GUT9pu?usp=sharing