SpawnJoin Version 5.1.4
What's new
SpawnJoin Version 5.1.4
New Features
Added
- Added ability to specify only specific worlds that the SpawnJoin mechanics (Teleport on join) works in.
- For example, I add the world "minigames" to the list, if any player joins in that world, they will be teleported to the location specified.
- This is useful if you remove a world, want to stop players from accidentally joining/getting stuck in a minigames or other world.
Fixed and Removed
- Various bug fixes.
- Removed unneeded code
- Simplified some other code for performance and readability.
- /editsign command does not seem to work.
- No other known bugs!
- Found a bug?
- Report it in the tickets system!
- Bugs or issues reported in the comments will NOT get responses. Please file a ticket for them, it's simple and makes everyone's job easier.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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