SyncDoors
More lightweight than IntelliDoors, yet more configurable than Doors Open Doors -- and best of all, it's up to date!
To install, simply drop it into your plugins folder. Run the server and a configuration file will automatically be generated for you. The plugin can be configured either in-game or from the config file.
Current Features
Quite simply, SyncDoors just synchronises double doors. When one side is opened or closed, the other side will be changed to match its state.
SyncDoors can synchronise:
- Wooden Doors opened by a player
- Wooden and Iron Doors opened by a redstone component
Planned Features
- Disable specific components from opening or closing doors.
Commands
| Command | Description | Usage | Permission | Permission Default |
|---|---|---|---|---|
| syncdoors check | Checks what will activate SyncDoors | syncdoors check | syncdoors.check | Everybody |
| syncdoors toggle syncdoors toggle <option> | Toggles the entire plugin Toggles what will activate SyncDoors | syncdoors toggle syncdoors toggle redstone | syncdoors.toggle | Operators |
| syncdoors reload | Reloads the configuration file | syncdoors reload | syncdoors.reload | Operators |
Configuration
Metrics
As of version 1.1.0, SyncDoors uses MCStats for statistics tracking. To disable this, edit plugins/PluginMetrics/config.yml and set opt-out to true.
Changelog
- 1.1.0
- - Support for new redstone components added in 1.5
- - Support for selecting which redstone components should add synchronisation
- - Added MCStats tracking
- 1.0.0
- - Initial release

