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Strength SMP

StrengthSMP is a lightweight, competitive Minecraft survival plugin where players earn, trade, and lose strength dynamically! Features include strength-based combat scaling, a glowing bounty hunt system and more. Perfect for Minecraft SMP!!
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StrengthSMP-1.1.12.jar

File nameStrengthSMP-1.1.12.jar
Uploader
SagheerAkramSagheerAkram
Uploaded
Nov 7, 2026
Downloads
74
Size
2.2 MB
File ID
9496724
Type
R
Release
Supported game versions
  • 26.3
  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.5-Snapshot
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.3-Snapshot
  • 1.20.5-Snapshot
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17
  • 1.16

What's new

StrengthSMP 1.1.12: bug fixes

Fixed

  • Bounties now pay out to whoever kills the target. Refunded bounties no longer come back after a restart.
  • Bound weapons can no longer be duplicated when keep-inventory is on.
  • Bound weapons are no longer lost if you log out while they fly back, or if the server restarts before you respawn. With a full inventory they drop at your feet.
  • Bound weapons can no longer be put into chests with the number keys or F, or onto armour stands.
  • Logging out in combat now follows the same protection and anti-farm rules as a real kill, and you're no longer punished twice for quitting on the death screen.
  • Player data saves more safely: no overlapping writes, no half-written files after a crash, and the final save on shutdown always runs.
  • The tracker compass no longer replaces the item in your offhand.
  • Items can no longer be dragged into the bounty and reroll menus.
  • Fixed crashes on 1.16 servers.

Changed

  • Weapon damage now uses normal Minecraft damage (attack cooldown, enchantments, crits) scaled by your strength.
  • Death protection (protection.death) now actually applies after you lose strength to a kill.
  • anti-farm.max-kills-same-player and combat.grace-period now work as the config describes. The grace period no longer blocks void damage or /kill.
  • The daily Monarch check uses the server's timezone. Set a different one with the new monarch.daily-reset-timezone option.
  • Maintenance mode is saved straight away and freezes all strength changes.

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