Stop-Portal-Trap v1.0
What's new
Initial Release: /spt setspawn
Checks if the player is in a portal on join, if so add them to a list if they aren't in the list, when they quit, they check if they're in a portal and in that first list, if so, add them to a second list, if they join again and are in both lists, they get teleported to the spawn point that's set.
Equal to: https://github.com/Horrgs/Stop-Portal-Trap/commit/ab37dd0e6c4a61887556abd7ed046a3d6a43de3d
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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