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statspp

adds or modifies dodging, blocking, attack rate and critical hits

Statspp:

Stats list

  • Dodging - cancels the damage being done to the player. A successful dodge plays an enderman teleport sound and emits fire/smoke particles
  • Blocking - reduces the base damage done to the player by a percentage - requires sword (alters minecraft blocking)
  • Attack Rate - allows the server owner to alter how fast a player is able to swing. if they swing to quickly the attack will be nullified
  • critical hits - allows the player to have a chance to score a critical hit, the damage increase is changeable based on the stat "criticalModifier"

Notes

  • dodging is not weapon specific, each player has their own dodge rate.
  • blocking requires a sword, as it alters minecrafts basic blocking system by allowing the user to control the damage change
  • attack rate, critical rate, and critical modifier are can be different for each item the player has to attack with
  • If enabled, attacking to quickly will prevent the player from landing a blow until they wait the full time without making a swing attempt.
  • This plugin was made to be used with my other plugin, LevelMe

Combat rules

  • An arrow cannot be dodged (other than from moving out of the way)
  • A critical hit cannot be blocked.
  • blocking an attack will not prevent effects such as fire.
  • you cannot dodge/block fire, lava, drowning, etc.

Commands:

  • statspp
  • statspp setstat <player> [weapon] <stat> <value>
  • statspp changestat <player> [weapon] <stat> <value>
  • statspp mystats [weapon]
  • statspp changestat <player> [weapon] <stat> <value>

permissions:

  • statspp.alterStats - allows the player to use the setstat and changestat command
  • statspp.checkStats - allows the player to use the checkstat command

The statspp Team

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  • 4
    Projects
  • 8.7K
    Downloads

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