SpleefUltimate - 2.0.0A
What's new
- Fixed default arena save bug
- Made my own countdown
- /spleef stop still breaks.
- /spleef renamegame <OldGameID> <NewGameID> may return with an internal error
- If a player's feet are in a lose region but not their head, the plugin doesnt seem to kick them from the game. 2 Solutions: make the lose region the same as the spleef region or make the area below the spleef region a 2 block hole.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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