SmithChest v1.4
What's new
Remove old config.yml before installing it!
- Fixed bug with repairing wood tools
- Added Towny Integration(If enabled SmithChest can only be created in shop plots)
- Added Fire and Avnil Check to repair item(Can be disabled!)
- Added SmithChest Creation Cost
- Added Repair item cost multiplier for Armors
- Removed SmithChest.use.repairtypehere and SmithChest.create.repairtypehere permissions
- Changed SmithChest.use.all permission to SmithChest.use
- Changed SmithChest.create.all permission to SmithChest.create
- Changed line detection 2! Now you need type tool/armor/sword/bow/lighter ID and it will repair only item with that id
or
- WOOD/STONE/IRON/GOLD/DIAMOND/CHAIN/LEATHER/BOW/FLINT will repair item depending if its made from typed material for example IRON will repair all iron items.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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