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SlimeWarns

A warn system to keep players in check!

A very simple and lightweight warning system. Allows admins to set reasons and levels.

How To Use:

Use the /slimewarns command or alias /warn for in game help.

Commands:

  • /slimewarns : The main command. Alias: /warn
    • Permission: slimewarns.use
  • /slimewarns help : Lists all the plugins commands.
    • Permission: slimewarns.use
  • /slimewarns get <params> : Gets the player and checks if he has been warned before.
    • Permission: slimewarns.get
  • /slimewarns warn <params> : Warns the player with the appropriate parameters.
    • Permission: slimewarns.basic / slimewarns.reasoned / slimewarns.leveled
  • /slimewarns clear <params> : Clears all warns the specified player has.
    • Permission: slimewarns.clear
  • /slimewarns params : Lists the parameters.
    • Permission: slimewarns.use

Parameters:
u:
Specifies the user. (A required param in all commands). Used in all warn types, retrieval and clearing.
r:
Specifies the reason. (Used in reason warns and leveled warns only).
l:
Specifies the level. Can be an integer or string.

Warn Types:

There are multiple warn types in SlimeWarns. First one is the basic one, then reasoned, then leveled.

Basic:

The command syntax for the basic warn is:
/slimewarns warn u:_Sped
It's that simple!

Reasoned:

The command syntax for the reasoned warn is:
/slimewarns warn u:_Sped r:Spam
Currently, reasons only support single words.

Leveled:

The command syntax for the leveled warn is:
/slimewarns warn u:_Sped r:Spam l:HIGH
There is no specific order required for the parameters. This means, you could use the following and still have the same effect:
/slimewarns warn l:HIGH u:_Sped r:Spam
You can do the same with reasoned warns as well.
Also! The level can be an integer (1-9), or a string (a-z). Strings also contains integers.

The SlimeWarns Team

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