SkyGrid v1.2
What's new
- Made world height adjustable. Set by changing the line in bukkit.yml:
It must be a multiple of 16. If it isn't it will round down to the nearest multiple of 16.
generator: SkyGrid:<height>
The first spawn for players seems to instantly drop them into the void. All re-spawns seem to work properly, though. I need to experiment with multi-world cases to figure out the proper way to avoid this issue.
This mod has no additional files

