SecretRooms-0.11.4
What's new
- Added a loaded-locations command
- Turrets don't try to break waterlogged blocks and blocks that are water protected forefront
- Replaced power-enchanted crossbows with exp bottles in Dungeons
- Added a warning about missing TakeAim
- Turrets don't self-destroy when there is a block between them and a player
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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