SecretRooms-0.11.4
What's new
- Added a loaded-locations command
- Turrets don't try to break waterlogged blocks and blocks that are water protected forefront
- Replaced power-enchanted crossbows with exp bottles in Dungeons
- Added a warning about missing TakeAim
- Turrets don't self-destroy when there is a block between them and a player
This mod has no additional files

