SecondLife transforms Minecraft's death system into an interactive survival experience. Instead of instantly disappearing after death, players enter a revival state where their fate depends on their teammates and enemies.
Perfect for:
Hardcore SMPs Survival servers PvP servers Faction servers Creator SMPs โจ Features
โฐ๏ธ Advanced Death System
Custom death flow. Choose between respawning or waiting for revival. Preserve items after death.
๐ป Revival Spectator Mode
Dead players enter a restricted spectator state. Watch nearby players while waiting for rescue. Configurable movement boundaries.
๐ Revival Timer
Configurable countdown before items are lost. Automatic handling when time expires.
๐ Revive or Loot
Players can revive fallen players. Enemies can loot abandoned items. Fully configurable interaction rules.
๐ง Player Death Storage Choose how player items are stored:
Death Chest Dropped Items Player Head with Skin
โจ Cinematic Revival Effects
Custom particles. Revival animations. Fake beacon-style revival beams. Sounds and visual effects.
โ๏ธ Highly Configurable Customize:
Storage type Revival duration Spectator limits Effects Loot permissions Team rules Expiration behavior ๐ฆ Requirements Minecraft: 1.21.1 Server: Paper Java: 21
No client-side installation required.
๐ Why SecondLife?
Minecraft death is usually a simple reset.
SecondLife turns every death into an event:
Will your friends risk everything to bring you back, or will your enemies take everything you own?
๐ฎ Future Plans More revival animations Advanced team systems Hardcore life systems More storage methods Database support Additional customization options