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ResPwn

Player respawn event tools including configurable invulnerabilty shield on respawn.
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ResPwn v1.1

File nameResPwn.jar
Uploader
ERRonLoadERRonLoad
Uploaded
Nov 30, 2014
Downloads
859
Size
59.9 KB
File ID
835978
Type
B
Beta
Supported game versions
  • CB 1.7.9-R0.2

What's new

ResPwn 1.1
  • Fix for plugin metrcis
  • BukkitRunnable deprecated, moved to just plain ole runnable
  • Updated for Spigot 1.8
ResPwn 1.0
  • Added the long awaiting potions on respawn.
  • Potions can be stacked and are configurable in the config.yml
  • Potions require permission respwn.potion in order to be active
ResPwn 0.9
  • Fixed NPE's in messaging system
  • Added armor/wield config boolean so that admins can disable armor/wields individually if they choose (see new config.yml)
  • Added armor/wield kit delay option, to prevent players from spamming death to get lots of armor/wield kits
  • Added a players.yml file, not to be edited for saving delay data.
ResPwn 0.8
  • Update for CB 1.7.9
  • Code and comments cleanup
  • Better plugin messaging system with some configurable bits
ResPwn 0.7
  • Added respawn command shield timer, block players form using commands for x seconds after respawn.
  • Updated to CB1.7.2-R0.3
  • Tweaked message to players about shield time remaining.
ResPwn 0.6
  • Added enchantments, lore, names and color (for leather items) to respawn armor sets.
  • Added beta for tp timer.
  • Refactored some configuration stuff for efficiency.
  • Added some new config.yml and permissions nodes
ResPwn 0.5
  • Basic armor and item in hand on respawn setup. Note: requires use of actual bukkit item names and does not yet support enchants/lore.
ResPwn 0.4
  • Added configurable player health and hunger on respawn
  • Cleaned up shield removal and NPE damage during shield glitches
  • Couple fixes to logging
ResPwn 0.3
  • Fixed a null error being thrown when players attacked mobs.
ResPwn 0.2
  • Added permissions node: respwn.shield - Players with this permission node will get respawn shield if it is enabled.
  • Fixed minor glitch where attacker could hit shielded player if both were shielded and clear on attack was set.
  • Cleaned up some code for future scalability.
ResPwn 0.1
  • Initial release

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