Refiller is used to replace tools and blocks once you have used them up. It will replace tools when used, and once you finish a stack of blocks it will refill those as well.
This is not a cheat mod. It takes them from the players inventory. So if they don't have any more blocks or tools. then they won't replace.
This mod is aimed at being a replacement for CK_Autoreplace (and similar), which i used to use but is unfortunately no longer updated.
However unlike its predecessor, Refiller does not use a hard coded list of tools.
Using the config.yml you can add more groups of tools and add and remove certain tool types from each group. Note items in a group will be used to replace each other.
It will always try to replace say a gold shovel with another gold shovel. but if it cant find one it will take an item from the same group as the shovel (by default the "shovels" group.
Current Features
- Replace tools once used
- Replace weapons once used
- Replace blocks once used
- Replace food once eaten (Keeps soup bowls)
- Customizable list of Tools
Upcoming Features
- Replacing armour when broken
- Drinking potions to keep you topped up on your effects?
Commands
- none (so far)
Permissions
(Default is op only)
- 'refiller.*' - enables refilling of all possible items
- 'refiller.tools' - enables refilling of tools and weapons
- 'refiller.blocks' - enables refilling of blocks
- 'refiller.food' - enables refilling of food
Source
Not Yet
Changelog
- Version 1.0: *Latest Version*
- Added food refilling
- Added weapon refilling by default
- Changed the refill method to be less disruptive.
- Version 0.2:
- Initial Release
- Version 0.1:
- Internal Testing
Get Latest Build
This Link Should Always point to my latest build.
(note that it should rarely be broken but it will not have gone through proper bug testing)
Latest Build for 1.5.1

