RedstoneMe v3.0.0
What's new
New Features
- Added support for multiple trigger action types
- Triggers can now output either a
REDSTONE_TORCHor aREDSTONE_BLOCK - Added
/rsm action <trigger> [type]to view or change a trigger's action - Added many new in-game management commands:
infotprenamemovetogglereloaddebugwhoclearplayerssetowner
- Added pagination for command help and player lists
Protection and Safety
- Added trigger ownership protection
- Players who do not own a trigger can be prevented from breaking it
- Owners and admins can be allowed or denied trigger breaking through config
- Breaking a trigger can now optionally delete it automatically
- Added allowed trigger block whitelist in
config.yml - Added protection against invalid trigger source blocks like
BEDROCK,BARRIER, command blocks, portals, and similar special blocks - Added optional check to respect external break protections when selecting a trigger block
- This helps with setups using spawn protection or plugins like WorldGuard
Configuration
- Added a real default
config.ymlwith comments - Added settings for:
- SQLite storage file
- trigger protection
- trigger break behavior
- player-facing protection messages
- debug logging
- allowed trigger block types
- protection-aware trigger block selection
Commands and UX
- Improved tab completion
- Added better in-game trigger inspection
- Added paginated help and paginated player listings
- Added action display in trigger info output
Data and Persistence
- Moved trigger storage from YAML to a dedicated SQLite database
- Added automatic migration path from old config-based storage
- Trigger action type is now saved and loaded properly
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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