Quester 0.6.3.5
What's new
v0.6.3.5
Changes
- action objective now listens to cancelled actions as well (e.g. in protected areas)
- quester trait now listens with normal priority
Fixes
- fixed boss objective
- fixed break objective deserialization
- fixed npckill objective being completed after one kill
- fixed npckill objective progress message
- Quester now won't disable itself when no economy plugin is installed
- fixed npc objective not cancelling some other npc actions
- fixed onComplete events running too soon, preventing quest chaining
Let me know if you find bugs, typos, anything that should not be as it is.
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