PUUIDs v2.3
What's new
- Added a ConnectionOpen and ConnectionClose API event to listen to. These are fired when PUUIDs shuts down / finishes starting up.
- Fixed queued data not saving when a player quits.
- Fixed a bug where database health may be great, but a warning/reason is displayed anyways.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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