Jkeypad (AuthMe Sign-In for Legacy Servers)
Jkeypad is a plugin for legacy Minecraft servers (1.2.5). Designed as a keypad extension for AuthMe, Jkeypad allows console and controller players to register and authenticate using physical, in-game sign keypads via signs instead of typing commands in chat.
🌟 Key Features
- The Sign Keypads: Replaces the need for typing
/registeror/loginby allowing players to tap signs to enter their PIN code. - In-Game Sign Builder: Easily place tactile numerical buttons (
[tap]1–9 and backspace) and set keypad bounds using setup signs ([settings] radius <number>). - Broad Legacy Server Support: Built specifically for legacy Java 8 server environments including MCPC+, CraftBukkit (1.2.0 through 1.2.5), and Spigot 1.2.5r1.3.
🎮 How it changes the player experience.
- Eliminates Chat-Based Crashes for Console Players such as on the 3: On many legacy cross-play and console setup servers, opening the chat window to type long authentication commands (
/register <password> <password>) consumes a massive chunk of console memory, often leading to client freezes or disconnects. Jkeypad fixes this entirely by making authentication purely interactive and in-world. - Movement radius limit: This plugin has feature whereby unauthenticated players cannot move away 10 blocks from the spawn, until they have authenticated via interacting with the signs.
🎮 Setup & Usage
Dependencies
- Vault 1.2.5
- Authme 1.2.5 (2.6.6)
Installation
- Ensure Vault and AuthMe are installed in your server's
pluginsdirectory. - Place
Jkeypad_125_v1.2r_1.0.jarinto yourpluginsfolder and start/restart the server.
Creating Keypad Signs
- Place a sign with the following format on the lines: ```text [tap] <number> or 'backspace'
Setting up radius:
- Place a sign with the following format on the lines: ```text [settings] radius<number between 1-100>

