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ProximityDetector

ProximityDetector, power signs if a player gets to close.

File Details

v1.3

  • R
  • Oct 6, 2013
  • 22.26 KB
  • 740
  • CB 1.6.2-R1.0+1

File Name

ProximityDetector.jar

Supported Versions

  • CB 1.6.2-R1.0
  • 1.6.4

v1.3

  • Added Float Support to proximity radius
  • Updated to 1.6.2
  • Fixed player not receiving feedback after destroying a proximity sign if the server was using flatfile storage.

v1.2

  • Recoded internal proximity storage to be more stable.
  • Fixed proximities sometimes not working after creating deleting some proximities.
  • Fixed proximities not deleting properly when the block underneath them is broken.
  • Checks for proximities deleted by other methods on plugin loadup, this will fix any proximities that have been deleted by world edit or similar methods.
  • Fixed plugin registering the command /proximity
  • Added 'LagRestrict' setting to control how many calculations are done per tick. Higher = more resources, faster response time from proximites, lower = less resources slower response time.
  • Increased default 'LagRestrict' to make proximities respond faster.

v1.1

  • Added Metrics Support
  • Flatfile support