Private World System

Gives each player their own private world that they can lock and invite friends to. Controls are handled entirely via a compass in the inventory.

MultiWorldSystem is the basis of the Pocket Dimension Suite. This means that new worlds in the Normal, Nether and End variants can be created directly during operation without having to restart the server. Each world created is saved in worlds.yml and automatically reloaded the next time the server starts. Anyone who has created a world is considered its creator and is the only one who can delete it, apart from admins. Villager NPCs can be spawned via /wportal npc, which serve as interactive portals. Right-clicking opens a GUI in which the NPC name, appearance (skin/profession), target world and portal type (nether effect, end effect or pure teleport) can be set. With /wtp, the player is shown a 3-second countdown during which the chunks are loaded at the destination in the background - so you arrive without any stuttering or an empty world.

Commands:

/wcreate <name> [normal|nether|end] - creates a new world
/wtp <world> [now] – Teleport with 3s countdown (now = immediately, admin only)
/wlist – lists all loaded worlds
/wportal <nether|end|npc> [world] – sets portal or spawns NPC
/wdelete <world> [confirm] – deletes a world (creator/admin only)
/winfo [world] – shows details (environment, players, chunks, seed, creator)
/wreload – reloads the configuration

The Private World System Team

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