File Details
PrisonVaults-v1.1.4-1.21.11
- R
- Dec 19, 2025
- 237.96 KB
- 119
- 1.21.11
File Name
PrisonVaults-1.1.4.jar
Supported Versions
- 1.21.11
📝 PrisonVaults v1.1.4 Changelog
"The Authority & Warden Update"
This update focuses on refining Staff Management permissions, adding crucial safety checks for Owners, introducing IP Bans, and polishing the combat logic for the Lil Warden pet.
🛡️ Staff Management Overhaul
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Granular Subcommands:
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Added
/staff serverstaff(Requiresprisonvaults.staff.serverstaff) to view only staff members. -
Added
/staff servermember(Requiresprisonvaults.staff.servermember) to view only regular members. -
The main
/staffcommand now directs users to these specific subcommands or handles permissions automatically.
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Owner Protection Protocol:
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Safety Lock: Staff (even Admins) can no longer Kick, Ban, IP-Ban, or Warn the Owner or Co-Owner via the GUI.
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Visual Feedback: Punishment buttons now appear as Gray Stained Glass (disabled) when viewing a protected staff member.
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Promotion Logic:
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Fixed an issue where regular Members could be accidentally promoted to Staff Ranks via the GUI. Promotion from Member to Staff must now be done via command (
/setstaff) to prevent accidents.
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New Punishment Tool:
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Ban-IP Button: Added a Bedrock block icon to the Action Menu that bans both the player's Name and IP Address.
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🐾 Pet System Refinements
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Lil Warden Logic Update:
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Friendly Fire Fix: The Warden's "Darkness" effect no longer blinds its own owner.
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PvE Safety: When the owner is in PvE Mode, the Warden will no longer blind innocent bystanders.
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PvP Enhancement: In PvP Mode, the Darkness effect correctly applies to enemy players nearby.
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Stability Fix: Fixed a console error (
IllegalArgumentException) that occurred when a Warden pet tried to stop attacking a null target.
⚔️ Gang System Improvements
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One-Click Unbanning:
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Gang Leaders can now Left-Click a skull in the "Gang Bans" menu to immediately unban a player.
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Smart Notification: Unbanning a player now sends a confirmation message to the Gang Owner (if they are online), informing them that the player has been unbanned.
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GUI Reliability: Implemented
PersistentDataContainerstorage for player skulls in the Ban Menu. This fixes issues where clicking a head would sometimes fail if the player data wasn't fully loaded by the server.
🔧 Technical & Quality of Life
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GUI Data Persistence: Applied
PersistentDataContainer(NBT) UUID storage to all Staff and Gang GUI skulls. This ensures that clicking a player head works 100% of the time, even if the player is offline or has a "steve" skin loaded. -
Tab Completion: Added smart tab completion for the new
/staffsubcommands.

