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Prison Vaults

"Stop using 20 different plugins when you only need one. PrisonVaults delivers a high-performance Prison experience with Gangs, Vaults, Kits, Pets, Staff Management, Animated Gradients, and More—all controlled via sleek GUIs and built for 1.21+."

File Details

PrisonVaults-v1.1.4-1.21.11

  • R
  • Dec 19, 2025
  • 237.96 KB
  • 119
  • 1.21.11

File Name

PrisonVaults-1.1.4.jar

Supported Versions

  • 1.21.11

📝 PrisonVaults v1.1.4 Changelog

"The Authority & Warden Update"

This update focuses on refining Staff Management permissions, adding crucial safety checks for Owners, introducing IP Bans, and polishing the combat logic for the Lil Warden pet.

🛡️ Staff Management Overhaul

  • Granular Subcommands:

    • Added /staff serverstaff (Requires prisonvaults.staff.serverstaff) to view only staff members.

    • Added /staff servermember (Requires prisonvaults.staff.servermember) to view only regular members.

    • The main /staff command now directs users to these specific subcommands or handles permissions automatically.

  • Owner Protection Protocol:

    • Safety Lock: Staff (even Admins) can no longer Kick, Ban, IP-Ban, or Warn the Owner or Co-Owner via the GUI.

    • Visual Feedback: Punishment buttons now appear as Gray Stained Glass (disabled) when viewing a protected staff member.

  • Promotion Logic:

    • Fixed an issue where regular Members could be accidentally promoted to Staff Ranks via the GUI. Promotion from Member to Staff must now be done via command (/setstaff) to prevent accidents.

  • New Punishment Tool:

    • Ban-IP Button: Added a Bedrock block icon to the Action Menu that bans both the player's Name and IP Address.

🐾 Pet System Refinements

  • Lil Warden Logic Update:

    • Friendly Fire Fix: The Warden's "Darkness" effect no longer blinds its own owner.

    • PvE Safety: When the owner is in PvE Mode, the Warden will no longer blind innocent bystanders.

    • PvP Enhancement: In PvP Mode, the Darkness effect correctly applies to enemy players nearby.

  • Stability Fix: Fixed a console error (IllegalArgumentException) that occurred when a Warden pet tried to stop attacking a null target.

⚔️ Gang System Improvements

  • One-Click Unbanning:

    • Gang Leaders can now Left-Click a skull in the "Gang Bans" menu to immediately unban a player.

    • Smart Notification: Unbanning a player now sends a confirmation message to the Gang Owner (if they are online), informing them that the player has been unbanned.

  • GUI Reliability: Implemented PersistentDataContainer storage for player skulls in the Ban Menu. This fixes issues where clicking a head would sometimes fail if the player data wasn't fully loaded by the server.

🔧 Technical & Quality of Life

  • GUI Data Persistence: Applied PersistentDataContainer (NBT) UUID storage to all Staff and Gang GUI skulls. This ensures that clicking a player head works 100% of the time, even if the player is offline or has a "steve" skin loaded.

  • Tab Completion: Added smart tab completion for the new /staff subcommands.