Ports v0.2
What's new
v0.2
- Added /port rename command
Bugfixes:
- Fall distance will now reset when players teleport, meaning players will no longer receive fall damage after teleporting
v0.1.3
- Updated for CraftBukkit 1.1-R6
v0.1.2
- Players' tickets are now revoked if they teleport out of a port's activation zone
- Players can no longer use ports whilst inside a vehicle (this was never the intended behaviour and it caused a whole bunch of bugs)
- MySQL now works properly as the database backend
Bugfixes:
- Fixed a whole bunch of OptimisticLockExceptions
- Fixed a glitch caused by players leaving then entering a port within the same tick
v0.1.1
- Fix ports only teleporting one person at a time
v0.1
- Initial release
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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