File Details
PlayerStatueBuilderX
- R
- Apr 20, 2020
- 64.23 KB
- 313
- 1.15+2
File Name
PlayerStatueBuilderXv1.8-SkyTechBytes.jar
Supported Versions
- 1.15
- 1.14
- 1.13
(1.7 - Archived)
New Features
- Usage: "/statue USERNAME [glass|concrete|terracotta|planks|gray|wool] [default|slim|legacy] [xy|xz|yz] [iron_armor|diamond_armor|chainmail_armor|golden_armor]"
- Supports different armor types! Examples: https://imgur.com/a/34qkFPs
- You can now read a skin from the plugin data folder by typing "/statue .FILENAME" Do not forget to include the period in front of the filename. Do not include .png when you type the filename in the command.
- You can add armor to your player statues now (chainmail, golden, diamond, iron)! You can select a piece of armor by stating what type of armor and then adding "_helmet" , "_chestplate" , or "_boots" (ex: diamond_boots).
- The plugin now uses bStats for plugin metrics; no personal information is stored and if you use worldedit/essentialsX you likely already use bStats. You may opt out by going to the configuration file under the "bStats" folder in your plugins folder.
- Diamond, iron, chainmail, and golden armor are supported.
- EXAMPLE 7: "/statue [USERNAME] diamond_armor concrete" creates a statue with diamond armor made only out of concrete
- EXAMPLE 8: "/statue [USERNAME] wool glass chainmail_helmet iron_chestplate golden_boots" creates a statue with a chainmail helmet, iron chestplate, and golden boots, made only out of wool and glass.
(1.8)
New Features
- Altered the underlying code to fix certain bugs, such as being unable to create a slim statue with a legacy skin
- Now uses Crafatar for skins and playerdb.co for name-->uuid conversion. Reliability/Performance should be better now. These appear to be the industry standard (rather than getting API information directly from Mojang)
- Removed the old API I was using (But big thanks to Sparkling Comet's API while I used it). As a side benefit, the .jar file is 20X SMALLER!!! No more crazy shading of my .jar! I'm not even joking though, the size of the plugin is now < 100 KB (Before, > 2000 KB)
- Code cleanup
- More bug fixes; this update is optional, but encouraged! (This is essentially a patch for plugin version 1.7)

