Hit a player with a lead to initiate the robbing process. The player has a configurable amount of time to save himself. If he does not save himself in that amount of time he gets frozen, and his inventory is opened for the robber to take from. If someone hits the robbed player while they are frozen, it takes the player out of the robbed state and the player can move and chat again.
Commands:
/robreload - reloads the config for the plugin
/robupdate - updates the plugin if rob.autoupdate = true
Permissions:
rob.reload - allows you to reload the config
rob.update- allows a player to run the /robupdate command, must have rob.autoupdate set to true in config for this to work
Configuration:
rob.savetimer - Amount of time in seconds you have to save yourself from a robber by hitting him
rob.cooldown - Amount of time in seconds before robber can rob another player
rob.robtimer - Amount of time in seconds after being robbed the victim cannot move or chat
rob.autoupdate - false by default, if true the plugin will check for an update and download it if available on the server start
rob.autoreload - false by default, if true the server will auto reload 3 seconds after the latest build of the plugin is downloaded

