Player-Skull-Droppingv1.0.2R
What's new
- Stabilized the event system Like this :(
if(item==null) return;
(Ok I know this is a obvious bug whose ocurrence is because of my careless)
- Simplized the ratio system (Romve the constants system)
- A simple variable award system
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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