Player Auras allows a server administrator to combine any set of potion effects into an 'aura' which can be given to any player with a simple permission node. any other players coming within a configurable range of the 'aura-emitting' player will receive the effects for a configurable time period. It's like a being a beacon, but way cooler.
Configuration
debug: false auras: healing_aura: # the name of the aura affect-self: true # if true, the 'emitter' will also get the effects range: 8 # the effect's radius around the player duration: 160 # the duration of the effects granted effects: # A list of Potion Effects and amplifier levels. - REGENERATION:1
Available Potion Effects
- SPEED
- SLOW
- FAST_DIGGING
- SLOW_DIGGING
- INCREASE_DAMAGE
- HEAL
- HARM
- JUMP
- CONFUSION
- REGENERATION
- DAMAGE_RESISTANCE
- FIRE_RESISTANCE
- WATER_BREATHING
- INVISIBILITY
- BLINDNESS
- NIGHT_VISION
- HUNGER
- WEAKNESS
- POISON
- WITHER
- HEALTH_BOOST
- ABSORPTION
- SATURATION
Permissions
The only permission nodes are the playerauras.aura.<aura_name> nodes used to grant the aura effects to players.
For example, to grant the included healing_aura to a player, simply give them the permission node: playerauras.aura.healing_aura .

